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Android civilization beyond earth
Android civilization beyond earth













When entering a war, players now earn a war score. Players with low fear or respect ratings are more likely to go to war. Players who the AI deems high in respect or fear may enter more beneficial relationships. Diplomatic capital can also be used to build new units and buildings but it can not be used to buy new tiles. Each faction can use this capital to buy personality trait bonuses. Factions can earn this capital with certain buildings and wonders, and they can earn it trading with other factions. Players can earn a new type of currency, diplomatic capital. While the base Beyond Earth game used a diplomatic system derived straight from Civilization V, diplomacy in Rising Tide is described as "completely rebuilt from scratch". Several new units of the game can only be built if the player has points from multiple affinities. In Rising Tide, players are now also rewarded for leveling up multiple affinities at the same time.

android civilization beyond earth

The game favored choosing one affinity to level up while ignoring the other two. In the original game, players are encouraged to earn points toward one of the affinities: Supremacy, Harmony, or Purity. Hybrid affinities add another twist to the Beyond Earth experience. This graphical enhancement allows for players to see resources under the ocean. When viewing at ocean tiles, water is transparent rather than blue allowing players to see the ocean floor. Workers in RT can build farms on aquatic tiles, and they have an expanded number of aquatic tile types they can improve.

android civilization beyond earth

On top of these differences several wonders and buildings are exclusive to either land or aquatic cities. However, they are much harder to defend, and are less efficient at producing land and air units as land based cities would. Aquatic cities produce less unhealth, produce more energy and culture, and can create naval units much faster than land based cities. Movement, rather than culture, is the way aquatic cities expand their borders. Unlike land based cities, or even ocean cities in previous iterations of the game, aquatic based cities can move.

android civilization beyond earth

The expansion adds several new dimensions to aquatic gameplay. Rising Tide brings new features including expanded water gameplay (which includes floating cities), hybrid affinities, a completely revamped diplomacy system, and an expanded exploration system. New factions have arisen and have launched a new wave of colonies off planet. In the aftermath of the first wave of colonies, the people of Earth continue to struggle for existence. Sid Meier's Civilization: Beyond Earth – Rising Tide, is an official expansion pack for the turn-based strategy video game Civilization: Beyond Earth.















Android civilization beyond earth